ABSTRACT LEVERAGING A LOTTERY (REV:R-1) (c) John T. Thorngren 1999 A gambling casino introduces a simple lottery based upon the roll of a single die -- every player on each game has one out of six chances to win. In several 6,000 game series as well as one for 59,000 games, seven players try their various "systems" and demonstrate the concept of short and long term random. Each player's "system" is subsequently converted into a mathematical relationship called a "filter". Simple probability and statistical techniques describe the concept of filters: when they are successful, when they fail, and why they have a unique, reflexive property. Every system, even same-ticket-bets, machine quick picks, and Wheeling, can be converted into a filter. A financial analysis (Leveraging a Lottery) uses eleven filters with their associated probabil- ities for success. Each filter has a bank account, and any two filters may be combined into a joint account using the probability Law of Multiplication thus giving the player a total of 66 separate bank accounts. These accounts become leveraged when used to generate a bet ticket. Rather than a simple "win/no-win" at each lottery drawing, a player now has a statistical tool -- a dollar balance in his accounts -- to gauge whether he is on a winning streak (Winning Wave) or in a loosing slump (Terriblium Trough). Leveraging a Lottery is a game within a game that, with a little skill and a little luck, might give one a real advantage and a better chance to win the lottery. It is not a gimmick. A fiction novel format presents supporting mathematical proofs ranging from very simple to extremely complex; simply glossing over that which he does not understand, a reader with only high school math skills will still benefit and will understand filters as they apply to Leveraging a Lottery. For the more mathematically inclined, the last chapter presents several tests for significance on lottery bias with emphasis on frequency, subtle patterns, and ball pair affinity using the Texas Lottery as an example. Radically new statistical concepts include the 9824 Rule; a variable correction factor for approximating a binomial with a normal distribution; identification of those few places where the Student's t and Z distributions are applicable in lottery analysis; a normally distributed transformation for Hit Intervals; and the Significant Other Test for significance. The Appendix contains all statistical equations used in the eleven filters (Even/Prime Integer, Sum Total, Short/Tall SixPacks, Distribution, Immediate Prior Hit, MPF, PFR, and Forward Difference) as well as short source codes written in Quick Basic for the Normal, Student's t, Z, Binomial, and Chi Squared distributions. The Appendix also gives instructions for obtaining a diskette with these source codes, the Leveraging a Lottery computer program, and a utility program with statistical procedures for lottery bias. Earlier development efforts include: Most Likely Draw Lotto (c) 1994, Lottery Leverage REV:P-1 (c) 1996, Lottery Leverage REV:P-2 (c) 1996. Word count: ~ 28,000 (exclusive of figures & tables). Reading grade level: Flesch-Kincaide = 8.1, Coleman-Liau = 11.4, Bormuth = 10.3. Flesch Reading Ease 65.3.